I was remarkably disappointed that the board game at the center of The Third Reich
appears to be a real one, and that Bolaño has rendered the rules
essentially faithfully. While the story does work with the real game, it
doesn't need the game to be real. (With a different author, the game
gets more elaborate, more complex, more involved, until Udo actually is
commanding the armies of the Third Reich. But that's a novel that would
be a lot different than this one, and more than likely, appreciably
worse.)
In this novel, Bolaño explores the boundaries
between constructs and reality, responsibility for history, and the hold
memory (both cultural and personal) has on us.
Udo, our protagonist, is a bright guy, but he's not quite that
bright. He doesn't seem to grasp the history here (at least he's on
holiday in Spain, rather than another country), or that he's not always
two moves ahead of everyone else. Sure, being the German champion of
this particular wargame does mean you're a bright guy, but Udo seems to
think it means he's always the smartest man in the room.
This
meanders in a bit of a dreamscape for awhile, but it doesn't really
come to a climax -- it just kind of peters out. The framing device of
the novel (that this is a diary the protagonist is keeping so his
writing will be better in the future) is transparently funny, given that
this is something written earlier in the author's career.
Sunday, October 2, 2016
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